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Configs/LocType: Difference between revisions

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Line 80: Line 80:
|Added 186 (2003-12-02)
|Added 186 (2003-12-02)
Removed 249 (2004-08-09)
Removed 249 (2004-08-09)
|This opcode was used internally for disposing of alpha data between animation frames. It was not manually defined and comes from a linked anim.
|This opcode was used internally for disposing of alpha data between animation frames.
It was not manually defined and comes from a linked anim.
|-
|-
|blockwalk=yes
|blockwalk=yes

Revision as of 00:43, 9 February 2024

RS2

Changes based on decompiling available clients. If a revision is off by a couple, it's because we were missing data and were not able to narrow down the revision further. Consider it more-or-less exact.

Names are *attempting* to be correct, if you have any more information definitely reach out.

Property Opcode History Notes
model 1 Added 186 (2003-12-02)
name 2 Added 186 (2003-12-02)
desc 3 Added 186 (2003-12-02)

Removed 410 (2006-05-25)

Examine text. Later transmitted from the server.
model 5 Added 249 (2004-08-09) This opcode is used to save bytes in the list of models.
width 14 Added 186 (2003-12-02)
length 15 Added 186 (2003-12-02)
blockwalk=no 17 Added 186 (2003-12-02)
blockrange=no 18 Added 186 (2003-12-02)
active 19 Added 186 (2003-12-02)
hillskew=yes 21 Added 186 (2003-12-02)
sharelight=yes 22 Added 186 (2003-12-02)
occlude=yes 23 Added 186 (2003-12-02)
anim 24 Added 186 (2003-12-02)
- 25 Added 186 (2003-12-02)

Removed 249 (2004-08-09)

This opcode was used internally for disposing of alpha data between animation frames.

It was not manually defined and comes from a linked anim.

blockwalk=yes 27
walloff 28 Added 186 (2003-12-02)
ambient 29 Added 186 (2003-12-02)
contrast 39 Added 186 (2003-12-02)
op 30-35 Added 186 (2003-12-02) Originally this reserved opcodes >= 30 & < 39 (likely copy-pasted) but never exceeded 5 in actuality.
recol 40 Added 186 (2003-12-02)
retex 41
42
mapfunction 60 Added 186 (2003-12-02)
category 61
mirror=yes 62 Added 186 (2003-12-02)
shadow=no 64 Added 186 (2003-12-02)
resizex 65 Added 186 (2003-12-02)
resizey 66 Added 186 (2003-12-02)
resizez 67 Added 186 (2003-12-02)
mapscene 68 Added 186 (2003-12-02)
forceapproach 69 Added 186 (2003-12-02) This is a bitmask, one bit will be set - the direction.
offsetx 70 Added 194 (2004-01-07)
offsety 71 Added 194 (2004-01-07)
offsetz 72 Added 194 (2004-01-07)
forcedecor=yes 73 Added 194 (2004-01-07)
breakroutefinding=yes 74 Added 245 (2004-07-13)
raiseobject 75 Added 249 (2004-08-09)
multivar 77 Added 289 (2005-01-17)
78 Added 417 (2006-06-27) Area sound related, potentially bgsound?
79 Added 417 (2006-06-27) Area sound related, multiple bgsounds.
sethillskew 81 Added 465 (2007-07-19)