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=== RS2 ===
=== RS2 ===
Changes based on decompiling available clients. If a revision is off by a couple, it's because we were missing data and were not able to narrow down the revision further yet. It'll be refined again.
Changes based on decompiling available clients. If a revision is off by a couple, it's because we were missing those clients or they were not decompilable (yet) to narrow the revision down further. I'll refine this again later.


Names are *attempting* to be authentic and correct, if you have any more information definitely reach out.
Names are *attempting* to be authentic and correct, if you have any more information definitely reach out.
Line 85: Line 85:
|blockwalk=yes
|blockwalk=yes
|27
|27
|Added 454
|Added 454 (2007-03-26)
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Line 115: Line 115:
|retex
|retex
|41
|41
|Added 465
|Added 465 (2007-07-19)
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|42
|42
|Added 494
|Added 494 (2008-04-15)
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Line 126: Line 126:
|60
|60
|Added 186 (2003-12-02)
|Added 186 (2003-12-02)
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|category
|61
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Line 161: Line 156:
|68
|68
|Added 186 (2003-12-02)
|Added 186 (2003-12-02)
Removed 530* (redo this)
Removed 530
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Line 221: Line 216:
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|82
|82
|Added 487
|Added 487 (2008-02-12)
|Related to whether it should render?
|Related to whether it should render?
|-
|-
|castshadow=no
|castshadow=no
|88
|88
|Added 487
|Added 487 (2008-02-12)
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|-
|-
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|89
|89
|Added 487
|Added 487 (2008-02-12)
|Disable randomizing the initial seq frame.
|Disable randomizing the initial seq frame.
|-
|-
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|90
|90
|Added 487
|Added 487 (2008-02-12)
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|-
|-
|members=yes
|members=yes
|91
|91
|Added 494
|Added 494 (2008-04-15)
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|-
|-
|multiloc
|multiloc
|92
|92
|Added 498
|Added 498 (2008-05-09)
|multiloc with a default value.
|multiloc with a default value.
|-
|-
|sethillskew
|sethillskew
|93
|93
|Added 498
|Added 498 (2008-05-09)
|Same as previous sethillskew but reads 2-bytes.
|Same as previous sethillskew but reads 2-bytes.
|-
|-
|
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|94
|94
|Added 498
|Added 498 (2008-05-09)
|Another hillskew mode.
|Another hillskew mode.
|-
|-
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|95
|95
|Added 498
|Added 498 (2008-05-09)
|Another hillskew mode.
|Another hillskew mode.
|-
|-
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|96
|96
|Added 501
|Added 501 (2008-07-01)
|Related to having an animation?
|Related to having an animation?
|-
|-
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|97
|97
|Added 506
|Added 506 (2008-07-28)
|Map scene icon rotates with the loc.
|Map scene icon rotates with the loc.
|-
|-
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|98
|98
|Added 530
|Added 530 (2009-01-28)
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|-
|-
|cursor1
|cursor1
|99
|99
|Added 530
|Added 530 (2009-01-28)
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|-
|-
|cursor2
|cursor2
|100
|100
|Added 530
|Added 530 (2009-01-28)
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|-
|-
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|101
|101
|Added 530
|Added 530 (2009-01-28)
|Map scene icon angle offset.
|Map scene icon angle offset.
|-
|-
|mapscene
|mapscene
|102
|102
|Added 530
|Added 530 (2009-01-28)
|
|Replaces the earlier mapscene.
|-
|-
|occlude=no
|occlude=no
|103
|103
|Added 535
|Added 535 (2009-03-16)
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|-
|-
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|104
|104
|Added 535
|Added 535 (2009-03-16)
|Related to sound volume.
|Related to sound volume.
|-
|-
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|105
|105
|Added 535
|Added 535 (2009-03-16)
|Map scene icon flipped vertically.
|Map scene icon flipped vertically.
|-
|-
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|106
|106
|Added 542
|Added 542 (2009-04-02)
|Animation weights?
|Animation weights?
|-
|-
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|107
|107
|Added 548
|Added 548 (2009-05-27)
|Map element. Maybe this is simply mel=?
|Map element. Maybe this is simply mel=?
|-
|-
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|150-155
|150-155
|Added 548
|Added 548 (2009-05-27)
|Members-only ops.
|Members-only ops.
|-
|-
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|160
|160
|Added 555
|Added 555 (2009-09-02)
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|-
|-
|sethillskew
|sethillskew
|162
|162
|Added 581
|Added 581 (2010-01-29)
|Same as previous sethillskew but reads 4-bytes.
|Same as previous sethillskew but reads 4-bytes.
|-
|-
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|163
|163
|Added 581
|Added 581 (2010-01-29)
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|-
|-
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|164
|164
|Added 593
|Added 593 (2010-03-02)
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|-
|-
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|165
|165
|Added 593
|Added 593 (2010-03-02)
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|-
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|166
|166
|Added 593
|Added 593 (2010-03-02)
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|-
|-
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|167
|167
|Added 595
|Added 595 (2010-03-12)
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|-
|-
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|168
|168
|Added 611
|Added 611 (2010-06-08)
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|-
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|169
|169
|Added 611
|Added 611 (2010-06-08)
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|-
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|170
|170
|Added 618
|Added 618 (2010-09-14)
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|-
|-
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|171
|171
|Added 618
|Added 618 (2010-09-14)
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|-
|-
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|173
|173
|Added 623
|Added 623 (2010-10-11)
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|-
|-
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|177
|177
|Added 637
|Added 637 (2011-02-07)
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|-
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|178
|178
|Added 637
|Added 637 (2011-02-07)
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Revision as of 01:46, 9 February 2024

RS2

Changes based on decompiling available clients. If a revision is off by a couple, it's because we were missing those clients or they were not decompilable (yet) to narrow the revision down further. I'll refine this again later.

Names are *attempting* to be authentic and correct, if you have any more information definitely reach out.

Property Opcode History Notes
model 1 Added 186 (2003-12-02)
name 2 Added 186 (2003-12-02)
desc 3 Added 186 (2003-12-02)

Removed 410 (2006-05-25)

Examine text. Later transmitted from the server.
model 5 Added 249 (2004-08-09) This opcode is used to save bytes in the list of models.
width 14 Added 186 (2003-12-02)
length 15 Added 186 (2003-12-02)
blockwalk=no 17 Added 186 (2003-12-02)
blockrange=no 18 Added 186 (2003-12-02)
active 19 Added 186 (2003-12-02)
hillskew=yes 21 Added 186 (2003-12-02)
sharelight=yes 22 Added 186 (2003-12-02)
occlude=yes 23 Added 186 (2003-12-02)
anim 24 Added 186 (2003-12-02)
- 25 Added 186 (2003-12-02)

Removed 249 (2004-08-09)

This opcode was used internally for disposing of alpha data between animation frames.

It was not manually defined and comes from a linked anim.

blockwalk=yes 27 Added 454 (2007-03-26)
walloff 28 Added 186 (2003-12-02)
ambient 29 Added 186 (2003-12-02)
contrast 39 Added 186 (2003-12-02)
op 30-35 Added 186 (2003-12-02) Originally this reserved opcodes >= 30 & < 39 (likely copy-pasted).
recol 40 Added 186 (2003-12-02)
retex 41 Added 465 (2007-07-19)
42 Added 494 (2008-04-15)
mapfunction 60 Added 186 (2003-12-02)
mirror=yes 62 Added 186 (2003-12-02)
shadow=no 64 Added 186 (2003-12-02)
resizex 65 Added 186 (2003-12-02)
resizey 66 Added 186 (2003-12-02)
resizez 67 Added 186 (2003-12-02)
mapscene 68 Added 186 (2003-12-02)

Removed 530

forceapproach 69 Added 186 (2003-12-02) This is a bitmask, one bit will be set - the direction.
offsetx 70 Added 194 (2004-01-07)
offsety 71 Added 194 (2004-01-07)
offsetz 72 Added 194 (2004-01-07)
forcedecor=yes 73 Added 194 (2004-01-07)
breakroutefinding=yes 74 Added 245 (2004-07-13)
raiseobject 75 Added 249 (2004-08-09)
multiloc 77 Added 289 (2005-01-17)
78 Added 417 (2006-06-27) Area sound related, potentially bgsound?
79 Added 417 (2006-06-27) Area sound related, multiple bgsounds.
sethillskew 81 Added 465 (2007-07-19)
82 Added 487 (2008-02-12) Related to whether it should render?
castshadow=no 88 Added 487 (2008-02-12)
89 Added 487 (2008-02-12) Disable randomizing the initial seq frame.
90 Added 487 (2008-02-12)
members=yes 91 Added 494 (2008-04-15)
multiloc 92 Added 498 (2008-05-09) multiloc with a default value.
sethillskew 93 Added 498 (2008-05-09) Same as previous sethillskew but reads 2-bytes.
94 Added 498 (2008-05-09) Another hillskew mode.
95 Added 498 (2008-05-09) Another hillskew mode.
96 Added 501 (2008-07-01) Related to having an animation?
97 Added 506 (2008-07-28) Map scene icon rotates with the loc.
98 Added 530 (2009-01-28)
cursor1 99 Added 530 (2009-01-28)
cursor2 100 Added 530 (2009-01-28)
101 Added 530 (2009-01-28) Map scene icon angle offset.
mapscene 102 Added 530 (2009-01-28) Replaces the earlier mapscene.
occlude=no 103 Added 535 (2009-03-16)
104 Added 535 (2009-03-16) Related to sound volume.
105 Added 535 (2009-03-16) Map scene icon flipped vertically.
106 Added 542 (2009-04-02) Animation weights?
107 Added 548 (2009-05-27) Map element. Maybe this is simply mel=?
150-155 Added 548 (2009-05-27) Members-only ops.
160 Added 555 (2009-09-02)
sethillskew 162 Added 581 (2010-01-29) Same as previous sethillskew but reads 4-bytes.
163 Added 581 (2010-01-29)
164 Added 593 (2010-03-02)
165 Added 593 (2010-03-02)
166 Added 593 (2010-03-02)
167 Added 595 (2010-03-12)
168 Added 611 (2010-06-08)
169 Added 611 (2010-06-08)
170 Added 618 (2010-09-14)
171 Added 618 (2010-09-14)
173 Added 623 (2010-10-11)
177 Added 637 (2011-02-07)
178 Added 637 (2011-02-07)
189 667+ (todo)
param 249 500 Map of params key -> value.