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Configs/LocType

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Revision as of 00:53, 9 February 2024 by Pazaz (talk | contribs)

RS2

Changes based on decompiling available clients. If a revision is off by a couple, it's because we were missing data and were not able to narrow down the revision further. Consider it more-or-less exact.

Names are *attempting* to be correct, if you have any more information definitely reach out.

Property Opcode History Notes
model 1 Added 186 (2003-12-02)
name 2 Added 186 (2003-12-02)
desc 3 Added 186 (2003-12-02)

Removed 410 (2006-05-25)

Examine text. Later transmitted from the server.
model 5 Added 249 (2004-08-09) This opcode is used to save bytes in the list of models.
width 14 Added 186 (2003-12-02)
length 15 Added 186 (2003-12-02)
blockwalk=no 17 Added 186 (2003-12-02)
blockrange=no 18 Added 186 (2003-12-02)
active 19 Added 186 (2003-12-02)
hillskew=yes 21 Added 186 (2003-12-02)
sharelight=yes 22 Added 186 (2003-12-02)
occlude=yes 23 Added 186 (2003-12-02)
anim 24 Added 186 (2003-12-02)
- 25 Added 186 (2003-12-02)

Removed 249 (2004-08-09)

This opcode was used internally for disposing of alpha data between animation frames.

It was not manually defined and comes from a linked anim.

blockwalk=yes 27
walloff 28 Added 186 (2003-12-02)
ambient 29 Added 186 (2003-12-02)
contrast 39 Added 186 (2003-12-02)
op 30-35 Added 186 (2003-12-02) Originally this reserved opcodes >= 30 & < 39 (likely copy-pasted).
recol 40 Added 186 (2003-12-02)
retex 41
42
mapfunction 60 Added 186 (2003-12-02)
category 61
mirror=yes 62 Added 186 (2003-12-02)
shadow=no 64 Added 186 (2003-12-02)
resizex 65 Added 186 (2003-12-02)
resizey 66 Added 186 (2003-12-02)
resizez 67 Added 186 (2003-12-02)
mapscene 68 Added 186 (2003-12-02)
forceapproach 69 Added 186 (2003-12-02) This is a bitmask, one bit will be set - the direction.
offsetx 70 Added 194 (2004-01-07)
offsety 71 Added 194 (2004-01-07)
offsetz 72 Added 194 (2004-01-07)
forcedecor=yes 73 Added 194 (2004-01-07)
breakroutefinding=yes 74 Added 245 (2004-07-13)
raiseobject 75 Added 249 (2004-08-09)
multivar 77 Added 289 (2005-01-17)
78 Added 417 (2006-06-27) Area sound related, potentially bgsound?
79 Added 417 (2006-06-27) Area sound related, multiple bgsounds.
sethillskew 81 Added 465 (2007-07-19)
82 Related to rendering?
castshadow=no 88
89 Disable randomizing the initial seq frame.
90
members=yes 91
sethillskew 93 Same as previous sethillskew but reads 2-bytes.
94 Another hillskew mode.
95 Another hillskew mode.
96 Related to having an animation?
97 Map scene icon rotates with the loc.
98
cursor1 99
cursor2 100
101 Map scene icon angle offset.
mapscene 102
occlude=no 103
104 Related to sound volume.
105 Map scene icon flipped vertically.
106 Animation weights?
107 Map element. Maybe this is simply mel=?
150-155 Members-only ops.
160
sethillskew 162 Same as previous sethillskew but reads 4-bytes.
163
164
165
166
167
168
169
170
171
173
177
178
179
param 249 Map of params key -> value.