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Configs/LocType

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Revision as of 01:33, 9 February 2024 by Pazaz (talk | contribs)

RS2

Changes based on decompiling available clients. If a revision is off by a couple, it's because we were missing data and were not able to narrow down the revision further. Consider it more-or-less exact.

Names are *attempting* to be correct, if you have any more information definitely reach out.

Property Opcode History Notes
model 1 Added 186 (2003-12-02)
name 2 Added 186 (2003-12-02)
desc 3 Added 186 (2003-12-02)

Removed 410 (2006-05-25)

Examine text. Later transmitted from the server.
model 5 Added 249 (2004-08-09) This opcode is used to save bytes in the list of models.
width 14 Added 186 (2003-12-02)
length 15 Added 186 (2003-12-02)
blockwalk=no 17 Added 186 (2003-12-02)
blockrange=no 18 Added 186 (2003-12-02)
active 19 Added 186 (2003-12-02)
hillskew=yes 21 Added 186 (2003-12-02)
sharelight=yes 22 Added 186 (2003-12-02)
occlude=yes 23 Added 186 (2003-12-02)
anim 24 Added 186 (2003-12-02)
- 25 Added 186 (2003-12-02)

Removed 249 (2004-08-09)

This opcode was used internally for disposing of alpha data between animation frames.

It was not manually defined and comes from a linked anim.

blockwalk=yes 27 Added 454
walloff 28 Added 186 (2003-12-02)
ambient 29 Added 186 (2003-12-02)
contrast 39 Added 186 (2003-12-02)
op 30-35 Added 186 (2003-12-02) Originally this reserved opcodes >= 30 & < 39 (likely copy-pasted).
recol 40 Added 186 (2003-12-02)
retex 41 Added 465
42 Added 494
mapfunction 60 Added 186 (2003-12-02)
category 61
mirror=yes 62 Added 186 (2003-12-02)
shadow=no 64 Added 186 (2003-12-02)
resizex 65 Added 186 (2003-12-02)
resizey 66 Added 186 (2003-12-02)
resizez 67 Added 186 (2003-12-02)
mapscene 68 Added 186 (2003-12-02)

Removed 530* (redo this)

forceapproach 69 Added 186 (2003-12-02) This is a bitmask, one bit will be set - the direction.
offsetx 70 Added 194 (2004-01-07)
offsety 71 Added 194 (2004-01-07)
offsetz 72 Added 194 (2004-01-07)
forcedecor=yes 73 Added 194 (2004-01-07)
breakroutefinding=yes 74 Added 245 (2004-07-13)
raiseobject 75 Added 249 (2004-08-09)
multiloc 77 Added 289 (2005-01-17)
78 Added 417 (2006-06-27) Area sound related, potentially bgsound?
79 Added 417 (2006-06-27) Area sound related, multiple bgsounds.
sethillskew 81 Added 465 (2007-07-19)
82 Added 487 Related to whether it should render?
castshadow=no 88 Added 487
89 Added 487 Disable randomizing the initial seq frame.
90 Added 487
members=yes 91 Added 494
multiloc 92 Added 498 multiloc with a default value.
sethillskew 93 Added 498 Same as previous sethillskew but reads 2-bytes.
94 Added 498 Another hillskew mode.
95 Added 498 Another hillskew mode.
96 Added 501 Related to having an animation?
97 Added 506 Map scene icon rotates with the loc.
98 Added 530
cursor1 99 Added 530
cursor2 100 Added 530
101 Added 530 Map scene icon angle offset.
mapscene 102 Added 530
occlude=no 103 Added 535
104 Added 535 Related to sound volume.
105 Added 535 Map scene icon flipped vertically.
106 Added 542 Animation weights?
107 Added 548 Map element. Maybe this is simply mel=?
150-155 Added 548 Members-only ops.
160 Added 555
sethillskew 162 Added 581 Same as previous sethillskew but reads 4-bytes.
163 Added 581
164 Added 593
165 Added 593
166 Added 593
167 Added 595
168 614
169 614
170 667
171 667
173 667
177 667
178 667
189 667+
param 249 500 Map of params key -> value.