Old Engine/Game Protocol: Difference between revisions
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==Client to Server Communication== | ==Client to Server Communication== | ||
This table is | This table is manually described. | ||
{{#clientprotocol:}} | |||
==Server to Client Communication== | ==Server to Client Communication== |
Revision as of 14:49, 22 June 2022
I recently rewrote the content here to adopt the official nomenclature as much as possible.
Check out the list for revision 225.
If you see any lowercase or hyphenated names in the un-versioned list, they're from my previous work in 317 and not used in 225.
Resources
Client to Server Communication
This table is manually described.
ID | Name |
---|---|
4 | MAP_REQUEST_AREAS* |
6 | NO_TIMEOUT |
30 | IDLE_TIMER |
31 | mouse-clicked |
32 | player-flagged-data |
33 | client-focus |
34 | EVENT_TRACKING* |
35 | EVENT_CAMERA_POSITION |
36 | client-running-as-frame |
80 | OPOBJ1 |
81 | OPOBJ2 |
82 | OPOBJ3 |
83 | OPOBJ4 |
84 | OPOBJ5 |
88 | OPOBJT |
89 | OPOBJU |
100 | OPNPC1 |
101 | OPNPC2 |
102 | OPNPC3 |
103 | OPNPC4 |
104 | OPNPC5 |
108 | OPNPCT |
109 | OPNPCU |
120 | OPLOC1 |
121 | OPLOC2 |
122 | OPLOC3 |
123 | OPLOC4 |
124 | OPLOC5 |
128 | OPLOCT |
129 | OPLOCU |
140 | OPPLAYER1 |
141 | OPPLAYER2 |
142 | OPPLAYER3 |
143 | OPPLAYER4 |
144 | player-action-5 |
148 | OPPLAYERT |
149 | OPPLAYERU |
160 | OPHELD1 |
161 | OPHELD2 |
162 | OPHELD3 |
163 | OPHELD4 |
164 | OPHELD5 |
168 | OPHELDT |
169 | OPHELDU |
190 | IF_BUTTON1 |
191 | IF_BUTTON2 |
192 | IF_BUTTON3 |
193 | IF_BUTTON4 |
194 | IF_BUTTON5 |
200 | IF_BUTTON |
201 | RESUME_PAUSEBUTTON |
202 | CLOSE_MODAL |
203 | RESUME_P_COUNTDIALOG |
204 | IF_FLASHING_TAB* |
205 | interface-enter-name |
241 | region-loaded |
242 | MOVE_OPCLICK* |
243 | BUG_REPORT |
244 | MOVE_MINIMAPCLICK |
245 | IF_BUTTOND |
246 | IGNORELIST_DEL |
247 | IGNORELIST_ADD |
248 | IF_DESIGN* |
249 | CHAT_SETMODE |
250 | MESSAGE_PRIVATE |
251 | FRIENDLIST_DEL |
252 | FRIENDLIST_ADD |
253 | CLIENT_CHEAT |
254 | MESSAGE_PUBLIC |
255 | MOVE_GAMECLICK |
Server to Client Communication
This table is manually described.
Please select a revision.